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Ice Cream Van Project

Ice Cream Van: modelled in Maya, textured in Substance Painter.
I took the asset into Unreal Engine 4, and made Blueprints that will allow the user to change values, such as: Camera Focal Length, Aperture, Environment Fog Colour, and Light Intensity. I also made a Niagara Particle system for the atmosphere.

Ice Cream Van

Ice Cream Van

Textured Render

Textured Render

Clay Render

Clay Render

Wireframe Render

Wireframe Render

Concept Art by Pascal Andersson
https://www.artstation.com/artwork/nQ4bv9

Concept Art by Pascal Andersson
https://www.artstation.com/artwork/nQ4bv9