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Elf Race - Materials and Niagara FX

I made a racing game in Unreal Engine 5, called Elf Race. In the game you race against other elves to cross the finish line in Santa's Village. Here are some Materials and Niagara FX I have created.

Here is a Snowy Cobblestone Material with controls for tiling and snow coverage. This is used on the floor in the game.

Here is the Cobblestone Material alone.

Here is the Cobblestone Material alone.

This is the graph of the Cobblestone Material in Substance Designer.

This is the graph of the Cobblestone Material in Substance Designer.

Here is the Snow Material alone in UE.

Here is the Snow Material alone in UE.

Here is the Snow and Cobblestone Material combined to make a controllable Material Instance.

Here is the Snow and Cobblestone Material combined to make a controllable Material Instance.

Here is the material in the game.

Here is the material in the game.

Niagara FX - Snow and Fireworks

Niagara System - Fireworks

Fireworks Blueprint which allows the user the control the noise amount and colours.

Fireworks Blueprint which allows the user the control the noise amount and colours.

Niagara System - Snow

Niagara FX - Sparks coming out of the exhausts when kart speed is boosted.

Niagara System - Sparks